Me

Confed Ships

The ship listings below give the game stats for the Wing Commander III ships. Included in the listing is the typical missile loadout used and the cost when loaded with those missiles. There is also the cost without missile and how many missiles it can mount. Feel free to alter the missile loadouts using the missiles listed on the main page.

Arrow

BPV (missiles) 66 Drive 19 Decoys 3
BPV (no missiles) 38 Can Jump? No
Tons 250 DV 15 PD none
Crew 1 DR 1 Dam Con 1-4
Weapons and Equipment:
  2 Laser Cannons (F)
  2 Ion Cannons (F)
  8 Missile Hardpoints (4 HS, 4 IR)
  Afterburner (5 units of fuel)
Damage Track:

Hellcat V

BPV (missiles) 68 Drive 15 Decoys 4
BPV (no missiles) 50 Can Jump? No
Tons 300 DV 14 PD none
Crew 1 DR 2 Dam Con 1-4
Weapons and Equipment:
  2 Particle Cannons (F)
  2 Ion Cannons (F)
  6 Missile Hardpoints (6 HS)
  Afterburner (5 units of fuel)
Damage Track:

Excalibur

BPV (missiles) 140 Drive 18 Decoys 5
BPV (no missiles) 98 Can Jump? Yes
Tons 400 DV 14 PD none
Crew 1 DR 3 Dam Con 1-4
Weapons and Equipment:
  2 Reaper Cannons (F)
  4 Tachyon Guns (F)
  12 Missile Hardpoints (6 FF, 6 IR)
  Afterburner (5 units of fuel)
Damage Track:

Thunderbolt

BPV (missiles) 124 Drive 14 Decoys 4
BPV (no missiles) 106 Can Jump? No
Tons 600 DV 13 PD none
Crew 2 DR 3 Dam Con 1-4
Weapons and Equipment:
  2 Plasma Cannons (F)
  2 Photon Cannons (F)
  2 Meson Blasters (F)
  Mass Driver (R)
  1 Torpedo
  6 Missile Hardpoints (6 HS)
  Afterburner (5 units of fuel)
Damage Track:

Longbow

BPV (missiles) 193 Drive 12 Decoys 5
BPV (no missiles) 145 Can Jump? Yes
Tons 1000 DV 12 PD none
Crew 2 DR 4 Dam Con 1-4
Weapons and Equipment:
  2 Plasma Cannons (F)
  2 Ion Cannons (F)
  Particle Cannon(R)
  4 Torpedoes
  16 Missile Hardpoints (8 HS, 8 FF)
  Afterburner (5 units of fuel)
Damage Track:

Kilrathi Ships

Darket

BPV (missiles) 34 Drive 19 Decoys 3
BPV (no missiles) 28 Can Jump? No
Tons 100 DV 14 PD none
Crew 1 DR 1 Dam Con 1-4
Weapons and Equipment:
  2 Meson Blasters (F)
  2 Missile Hardpoints (2 HS)
  Afterburner (5 units of fuel)

Damage Track:

Dralthi IV

BPV (missiles) 61 Drive 16 Decoys 4
BPV (no missiles) 45 Can Jump? No
Tons 300 DV 13 PD none
Crew 1 DR 2 Dam Con 1-4
Weapons and Equipment:
  2 Meson Blasters (F)
  Particle Cannon (F)
  4 Missile Hardpoints (4 IR)
  Afterburner (5 units of fuel)

Damage Track:

Vaktoth

BPV (missiles) 92 Drive 14 Decoys 5
BPV (no missiles) 68 Can Jump? No
Tons 600 DV 12 PD none
Crew 2 DR 3 Dam Con 1-4
Weapons and Equipment:
  Tachyon Gun (F)
  Meson Blaster (R)
  2 Ion Cannons (F)
  8 Missile Hardpoints (8 FF)
  Afterburner (5 units of fuel)

Damage Track:

Strakha

BPV (missiles) 76 Drive 18 Decoys 2
BPV (no missiles) 61 Can Jump? Yes
Tons 300 DV 13 PD none
Crew 1 DR 1 Dam Con 1-4
Weapons and Equipment:
  2 Laser Cannons (F)
  2 Meson Blasters (F)
  5 Missile Hardpoints (5 FF)
  Stealth
  Afterburner (5 units of fuel)

Damage Track:

Pakthan

BPV (missiles) 207 Drive 12 Decoys 5
BPV (no missiles) 165 Can Jump? Yes
Tons 700 DV 12 PD none
Crew 2 DR 4 Dam Con 1-4
Weapons and Equipment:
  4 Plasma Cannons (F)
  2 Ion Cannons (F)
  Mass Driver (R)
  Meson Blaster (F)
  6 Torpedoes
  14 Missile Hardpoints (14 FF)
  Afterburner (5 units of fuel)

Damage Track:


Border World Ships

Avenger

BPV (missiles) 200 Drive 13 Decoys 4
BPV (no missiles) 128 Can Jump? Yes
Tons 1000 DV 13 PD none
Crew 2 DR 5 Dam Con 1-4
Weapons and Equipment:
  2 Mass Drivers (F)
  2 Tachyon Guns (F)
  Mass Driver (R)
  Leech Cannon(F)
  Stormfire(F)
  4 Torpedo Hardpoints(F)
  8 Missile Hardpoints (8 IR)
  Afterburner (5 units of fuel)

Damage Track:

Banshee

BPV (missiles) 76 Drive 18 Decoys 3
BPV (no missiles) 52 Can Jump? No
Tons 250 DV 14 PD none
Crew 1 DR 1 Dam Con 1-4
Weapons and Equipment:
  4 Laser Cannons (F)
  Stormfire (F)
  Scattergun (F)
  8 Missile Hardpoints (8 HS)
  Afterburner (5 units of fuel)

Damage Track:

Bearcat

BPV (missiles) 88 Drive 19 Decoys 4
BPV (no missiles) 60 Can Jump? No
Tons 400 DV 14 PD none
Crew 1 DR 1 Dam Con 1-4
Weapons and Equipment:
  4 Tachyon Guns (F)
  8 Missile Hardpoints (4 HS, 4 IR)
  Afterburner (5 units of fuel)

Damage Track:

Dragon

BPV (missiles) 157 Drive 18 Decoys 4
BPV (no missiles) 107 Can Jump? Yes
Tons 500 DV 15 PD none
Crew 1 DR 5 Dam Con 1-4
Weapons and Equipment:
  2 Plasma Cannons (F)
  2 Tachyon Guns (F)
  2 Fission Guns (F)
  2 Torpedo
  10 Missile Hardpoints (4 HS, 6 FF)
  Afterburner (unlimited fuel)
  Cloaking Device

Damage Track:

Razor

BPV (missiles) 40 Drive 19 Decoys 3
BPV (no missiles) 18 Can Jump? No
Tons 100 DV 15 PD none
Crew 1 DR 0 Dam Con 1-4
Weapons and Equipment:
  2 Laser Cannons (F)
  2 Ion Cannons (F)
  8 Missile Hardpoints (4 HS, 4 FF)
  Afterburner (5 units of fuel)

Damage Track:

Vindicator

BPV (missiles) 140 Drive 15 Decoys 4
BPV (no missiles) 92 Can Jump? No
Tons 500 DV 14 PD none
Crew 2 DR 3 Dam Con 1-4
Weapons and Equipment:
  2 Laser Cannons (F)
  2 Tachyon Guns (F)
  Leech Cannon (F)
  Stormfire (F)
  Laser Cannon (R)
  3 Torpedoes
  6 Missile Hardpoints (6 FF)
  Afterburner (5 units of fuel)

Damage Track:

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